BScIT -Multimedia and AR/VR Mobile Game
Philosophy
The Bachelor of Science in Information Technology (BScIT) is an interdisciplinary program that places primary emphasis on the core principles of Information Technology while also cultivating skills for creating businesses based on IT. The program aims to produce determined, skilled, and qualified professionals capable of addressing real-life IT problems. As IT practitioners, students are trained to apply and explore fundamental IT business development concepts with a strong emphasis on ethical and social awareness.
The BScIT degree represents a valuable investment, providing students with the tools to enter the technologically advanced world. Through engagement in various tasks such as designing, programming, understanding theoretical systems, networking, and more, students gain a competitive edge in the advanced and dynamic IT sector. Recognizing the ubiquitous role of IT in every sector, this course not only opens new paths but also presents diverse career opportunities for individuals interested in pursuing a future in Information Technology.
Overview
Westcliff University’s Bachelor of Science in Information Technology (BSIT) program, offered by the Presidential Graduate School, is a four-year, 120-credit program meticulously designed to cultivate mid and supportive-level IT practitioners. This unique program encompasses a broad spectrum of Information Communication Technology (ICT), ranging from its theoretical and mathematical foundations to cutting-edge developments in computer intelligent systems, robotics, computer vision, system design and development, bioinformatics, and data-mining/data warehousing. The school firmly believes that the diverse range of courses offered in this program produces competent IT professionals capable of meeting the demands of both domestic and global markets while thriving individually and professionally. This 4-year, 120-credit BScIT degree represents a high-value investment.
Furthermore, the degree empowers students to effectively apply their acquired skills in socioeconomic design and development. Graduates are equipped to independently engage in three distinct components:
1. Develop effective methods to solve various computing problems.
2. Invent modern, global applications of computers in IT sectors.
3. Innovate, design, develop, and implement software in alignment with global trends
This academic program not only provides students with a robust conceptual foundation but also imparts practical skills in various areas of ICT, ensuring they are well-prepared for the dynamic and evolving field of Information Technology.
Courses Content
The Multimedia and AR/VR Mobile Game concentration at PBS offers students both theoretical knowledge and practical skills to adeptly develop interactive multimedia and augmented reality/virtual reality (AR/VR) mobile games. Through immersive hands-on projects and exposure to cutting-edge technologies, students acquire expertise in creating engaging gaming experiences across various platforms. This innovative concentration is designed to prepare them to be leaders in the dynamic and rapidly evolving field of multimedia and AR/VR.
By merging artistic creativity with technical proficiency, students in this concentration learn to craft captivating multimedia and AR/VR experiences that not only meet but also push the boundaries of interactive entertainment. This comprehensive program ensures that graduates are well-equipped to navigate the challenges and opportunities within the ever-evolving landscape of multimedia and AR/VR in the mobile gaming industry.
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DATA 100Introduction to Data Analytics3 Credit Hours
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NET 100Introduction to Networking3 Credit Hours
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TECH 100Introduction to Technology3 Credit Hours
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TECH 110Technology and Systems3 Credit Hours
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MTH 150Discrete Mathematics3 Credit Hours
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DATA 200Applied Statistical Analytics3 Credit Hours
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NET 200Network Routing and Switching3 Credit Hours
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DATA 210Database Design & Analytics3 Credit Hours
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TECH 220Information Security3 Credit Hours
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TECH 250Technical Documentation and Communication3 Credit Hours
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NET 300Cloud Computing3 Credit Hours
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TECH 300Internet of Things (IoT)3 Credit Hours
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LDR 302Introduction to Leadership3 Credit Hours
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LDR 303Foundations in Operations Management3 Credit Hours
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TECH 310Management of Information Systems3 Credit Hours
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TECH 320Authorization and Access Control Management3 Credit Hours
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TECH 330Emerging Technologies3 Credit Hours
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CAP 490Capstone Project3 Credit Hours
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--- --- ---Numerical Methods3 Credit Hours
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--- --- ---Applied Calculus3 Credit Hours
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CLD 400Virtualization and Storage3 Credit Hours
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PRG 330Python Programming3 Credit Hours
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PRG 401JAVA3 Credit Hours
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PRG 402Mobile Programming Applications3 Credit Hours
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DCS 403Data Structures & Algorithms Design3 Credit Hours
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. .. .. .. .. .. .Computer Graphics and Image Processing3 Credit Hours
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AVR 400Introduction to Unity and Simple Games3 Credit Hours
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AVR 4012D Game Development in Unity I3 Credit Hours
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AVR 4023D Game Development in Unity II3 Credit Hours
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AVR 404AR and VR Development in Unity3 Credit Hours
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Composition 13 Credit Hours
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Composition 23 Credit Hours
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Academic Communication3 Credit Hours
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College Algebra3 Credit Hours
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Psychology, Motivation, and Decision Making3 Credit Hours
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Creating a Sustainable World: Technology and Energy Solution3 Credit Hours
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History of Social Movements3 Credit Hours
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The Impact of Art: Visual, Design & Media3 Credit Hours
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Speech, Debate & Ethics3 Credit Hours
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Integrative Studies Capstone3 Credit Hours
Learning Outcomes
What you'll learn
The Bachelor of Science in Information Technology offered by PBS in affiliation with Westcliff University encourages students to achieve the following educational outcomes:
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Evaluate current and emerging technologies.
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Identify and gather user requirements to design user-friendly interfaces.
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Apply, configure, and manage IT technologies
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Utilize data to help business gain insights to help them make better decisions.
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Access IT impact on individuals, organization, and the environment.
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Apply IT concepts and strategies to solve real world problem.
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Conduct research in the field of information technology and related fields.